ARMS 2.0 Update Goes Live Tomorrow: New Character and Game Mode | Nintendaily

In just a few hours Nintendo’s ARMS 2.0 update is set to be released, adding substantial new content to Nintendo’s breakaway new fighter.

The free ARMS 2.0 update will introduce new playable character Max Brass to the game’s roaster. Of course Max Brass was already in the game as a mini-boss, but now players will get the chance to control the hulking creation for themselves.

The update will also introduce a major new versus mode which will allow players to control Hedlok, who of course currently serves as the game’s ultimate challenge.

Speaking to Eurogamer,  ARMS producer Kosuke Yabuki gave more details on the ARMS 2.0 update:

“I can talk about it a little bit now – Max Brass is the main part of tomorrow’s update, but there is a new versus mode where in a fight between two or three players there’s a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok,” Yabuki explained. “If one player turns into Hedlok it’ll be up to the other players to take him down. The Hedlok mode won’t just be available in one v one versus modes – it’ll be available online and in every multiplayer mode.”

Alongside Max Brass and a new game mode, the ARMS 2.0 update will include a smattering of balancing updates to stop players spamming certain moves. Yabuki-san went on –

“One thing with a balance update – if you say we’ve nerfed this character, fans of that character won’t be happy about it! That’s something we’re aware of, and with this update the balance adjustments are done in a way not to make any character less good than they are at the moment.


One thing I definitely think about, and that I’m not a fan of, is when it’s possible to win using one technique over and over again, repeating the same thing and winning like that. That’s something, in terms of the game balance, that we’re thinking about and trying to adjust it so that’s not possible.


I’d like to create an environment where one particular technique or one character with a certain combination of Arms isn’t too dominant, and that everyone can enjoy the game using a wide variety of characters and techniques”.

“One particular technique” could be in reference to a couple of things, including spamming of throwing moves, Ribbon Girl being able to stay airborne on one particular stage, or Kid Cobra’s ability to jump and punch his way to victory.

A full changelog will be published alongside the ARMS 2.0 update. Stay tuned to Nintendaily for the lastest on ARMS.



Nick Beaumont

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