ARMS 2.0 Update Goes Live Tomorrow: New Character and Game Mode | Nintendaily

ARMS 2.0 Update Goes Live Tomorrow: New Character and Game Mode

In just a few hours Nintendo’s ARMS 2.0 update is set to be released, adding substantial new content to Nintendo’s breakaway new fighter.

The free ARMS 2.0 update will introduce new playable character Max Brass to the game’s roaster. Of course Max Brass was already in the game as a mini-boss, but now players will get the chance to control the hulking creation for themselves.

The update will also introduce a major new versus mode which will allow players to control Hedlok, who of course currently serves as the game’s ultimate challenge.

Speaking to Eurogamer,  ARMS producer Kosuke Yabuki gave more details on the ARMS 2.0 update:

“I can talk about it a little bit now – Max Brass is the main part of tomorrow’s update, but there is a new versus mode where in a fight between two or three players there’s a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok,” Yabuki explained. “If one player turns into Hedlok it’ll be up to the other players to take him down. The Hedlok mode won’t just be available in one v one versus modes – it’ll be available online and in every multiplayer mode.”

Alongside Max Brass and a new game mode, the ARMS 2.0 update will include a smattering of balancing updates to stop players spamming certain moves. Yabuki-san went on –

“One thing with a balance update – if you say we’ve nerfed this character, fans of that character won’t be happy about it! That’s something we’re aware of, and with this update the balance adjustments are done in a way not to make any character less good than they are at the moment.


One thing I definitely think about, and that I’m not a fan of, is when it’s possible to win using one technique over and over again, repeating the same thing and winning like that. That’s something, in terms of the game balance, that we’re thinking about and trying to adjust it so that’s not possible.


I’d like to create an environment where one particular technique or one character with a certain combination of Arms isn’t too dominant, and that everyone can enjoy the game using a wide variety of characters and techniques”.

“One particular technique” could be in reference to a couple of things, including spamming of throwing moves, Ribbon Girl being able to stay airborne on one particular stage, or Kid Cobra’s ability to jump and punch his way to victory.

A full changelog will be published alongside the ARMS 2.0 update. Stay tuned to Nintendaily for the lastest on ARMS.


ARMS Pencil Toppers Appear on Play Nintendo Image 2 | Nintendaily

ARMS Pencil Toppers Appear on Play Nintendo

If you can’t get enough of the Nintendo’s newly released ARMS, then you might get a kick (or, um a punch) out of these ARMS pencil toppers.

Freshly appearing on Play Nintendo, these papercraft treats can simply be downloaded, printed off, cut out, then attached to the writing implement of your choice. The ARMS pencil toppers come in a variety of forms, including Spring Man’s Tribolt, Ribbon Girl’s Popper, and Mechanica’s Revolver.

Depending on your age, occupation, and temperament of you fellow students/colleagues, we imagine using these in public will earn you various amounts of street cred, ranging from “cool, what are they?” to “grab your things, you’re fired”. Still, if ARMS is your thing, what better way to express your love of the franchise? (other than buying and playing the game of course).

Not to mention the fact that these ARMS pencil toppers are a heck of a lot easier to get hold of compared to Japan’s Mario stamps

ARMS Pencil Toppers Appear on Play Nintendo Image 2 | Nintendaily


ARMS Direct Complete Roundup | Nintendaily

ARMS Direct Complete Roundup

Last night Nintendo ran a special ARMS Direct that revealed a flurry of new features, characters and game modes ahead of the game’s 16 June release.

Nintendo have been doing their best to pitch the game as their big new IP, slowly drip feeding us new content and characters as the weeks have gone by in a bid to prove the game’s depth. ARMS is reportedly being developed by the same team who made Mario Kart 8, which isn’t surprising seeing just how polished and nuanced the game is now looking.

There’s a lot to go and I’ve listed the details below, but fundamentally this is a game you need to play to get a feeling for. To that end, Nintendo have announced a “Global Testpunch” event – essentially a beta demo – that will take place on the weekends of 27 May and 3 June, offering players the chance to try out a limited number of stages and characters.

Here’s the ARMS Direct itself.

New AMRS Fighters

First things first, the ARMS Direct saw the unveiling of three new fighters. Kid Cobra is a snake-themed, selfie stick-loving fighter who can use a charge up dash attack. In Nintendo’s own words:

“A fan of selfie sticks and livestreaming, this hip fighter pounces on opponents with a charged-up dash”

Kid Cobra - ARMS Direct | Nintendaily 

Twintelle in a glamourous celebrity-themed fighter who, rather using actual arms, fights with her extendable pigtails. When charged, she can cause opponents to be ‘star struck’, which for a few moments slows down time.

“As an A-list actress, Twintelle uses her celebrity status to render her opponents utterly star struck as she walks the red carpet to victory.”

Twintelle - ARMS Direct | Nintendaily

Inevitably though, it was the robotic Byte & Barq that managed to steal the show. Byte & Barq are an Ice-Climber style tag team duo that can work together to defeat opponents. Byte is a robotic cop, and Barq is his robotic dog companion who can attack opponents, and even act as a platform to allow Byte to get some extra height.

“Two fighters in one! This robot fighter and his robot canine companion battle together to unleash devastating combo attacks.”

Byte & Barq - ARMS Direct | Nintendaily

Equipable ARMS

We already new that players would be able to mix and match their favourite ARMS before a match. The ARMS Direct unveiled that fighters have three default weapons that can choose from, with more available to unlock and upgrade with in-game-currency at the ARMS Getter. Nintendo have stressed that fighters will eventually be able to choose from any of the game’s ARMS, bringing the total amount of character/ARMS combination possibilities to 4000+.

Nintendo went to great lengths demonstrating the various weapons available, showing us things like the Toaster, which fires a flaming punch, and the Tribolt, which fires three shots horizontally. Nintendo also gave suggestions on the best way to use certain ARMS, for example using a shield to block an attack, then using the Boomerang to take your opponent out from the side.

Adding greater depth to the gameplay are seven attributes which infuse each of the game’s ARMS. These include fire, electricity, wind, ice, stun, explosion and blind, and each of these have their own special effect. ARMS also have different weights which effects things like momentum and if your punches can ‘block’ incoming punches. All things considered, there seems to be a good deal of strategy in choosing what ARMS to equip your fighter with.

ARMS Modes

Here’s a quick run-down of each of the game modes ARMS offers.


The main local multiplayer mode in which players battle each other one-on-one to claim victory. During the battle, items, healing items, and bombs will drop the sky to make the fight even more intense.

Team Fight

Same as the above, except the match is two-on-two. Interestingly teams are attached by a string which steps them straying from too far apart. It also means that if one player goes flying, so will the other one. Oh, and attacks can hit allies, so be careful of friendly punches.

ARMS Direct Team Battle | Nintendaily

Grand Prix

The main single player mode. Progress through 10 fights before facing your final opponent. Grand Prix can be played single played or via local multiplayer.

Party Match

Battle online with up to three other players, either on your own, or locally with a friend (Smash Bros Style). Lobbies can hold up to 10 systems, but if the systems have two people then lobbies can potentially hold 20 players. There’s no ranking system in this mode, so no worries if you lose.

Ranked Match

Similar to Splatoon’s ranked matches, Ranked Match are 1-on-1 battles where winning increases your rank, while losing causes it to go down.

Local Wireless Mode

Up to eight players with eight separate systems can gather together in a local lobby for local 2-on-2 battles.


A volley ball game that involves punching an explosive ball over a net. It looks fun, although it’s been reported that Ribbon Girl’s multiple-jump ability gives her an unfair advantage.


Basketball, ARMS-style. The idea is to force your opponent through a basketball hoop, either form grabbing and dunking them, or throwing them in from a distance for a three-pointer.

ARMS Direct Complete Roundup - Hoops | Nintendaily


Basically target-practice mode that sees you punching targets in the distance. Combos earn you more points, and for an added twist your punches are able to disrupt your opponent on the opposite side of the stage.


ARMS’s multi-man melee. Weaker enemies are spawned in hordes, and you have to defeat them as quickly as possible.

ARMS Test and Training

ARMS’s test mode which allows you to try out randomised sets of ARMS combinations, and practice a number of test drills.

Additional Updates

In order to prolong the game’s lifespan, Nintendo will release a series of free updates in the future. Similar to Splatoon, Nintendo have promised free stages, ARMS and even fighters, so expect some pretty significant content to become available further down the line.

New Splatoon 2 Trailer

Finally, the end of the ARMS Direct showed off a brand-new Splatoon 2 trailer that gave us a glimpse of the game’s single player.

As hinted with the Squid Sister Stories, it seems Callie has gone missing after the original game’s final Splatfest, and her tentacled sister Marie tasks you with looking for her. The original Splatoon’s single player was surprisingly good, and Splatoon 2’s looks even more ambitious, with a number of towering bosses and tricky obstacles that aim to teach you tips and tricks that can transfer over to the single player.

All-in-all then, it was a pretty beefy Nintendo Direct, and in all honesty it’s done just enough to convince me that ARMS is probably going to be a success, both critically and commercially. It also helps that after the Direct Nintendo have been holding preview session, with critics giving glowing feedback on their first few hours with the game.

There was also a very quick announcement for a couple of Splatoon accessories,  including a colourful pink/green pro control and fetching Splatoon 2 carry case, both of which will an released 21 July. There will also be a Splatoon 2 Switch bundle with neon red and blue Joy-Con (also 21 July), as well as a pair of neon pink and green Joy-Con, which are set to be released this autumn in Europe and Japan.

Neon Green and Pink Joy-Con -ARMS Direct | NintendailySplatoon Pro Controller and Carry Case -ARMS Direct | Nintendaily






Splatoon 2 Switch Bundle -ARMS Direct | Nintendaily

Have you seen the ARMS Direct? Will you be getting the game on day one? Let me know in the comments below!

ARMS Nintendo Direct Coming 17 May | Nintendaily

ARMS Nintendo Direct Coming 17 May

Nintendo have announced via Twitter that a special ARMS Nintendo Direct will be coming our way 17 May.

If you watched their April Direct, you’ll have seen Nintendo show off a full-on ARMS fight, complete with audio commentary from anthropomorphised mic Biff. What with the steady stream of new costumes, weapons, and characters being slowly unveiled, it is clear that Nintendo are hoping ARMS is going to their next big new IP.

Tomorrow’s ARMS Nintendo Direct is likely to follow along the same lines, showing off more in-game action and character abilities. Eagle-eyed fans noticed in the background of the last Direct evidence of four unannounced characters including what appears to be a robot, so don’t be surprised to see some new fighters announced as well.

Nintendo has also promised a new trailer for Splatoon 2 will be shown.

The full text of the image attached to Nintendo America’s tweet is as follows:

“Tune in May 17 at 3:00pm PT/6:00pm ET for a Nintendo Direct presentation providing a deep dive into the upcoming ARMS game for Nintendo Switch, plus a trailer for Splatoon 2!”

Despite a lukewarm reception to the initial trailer, anticipation for ARMS has been slowly growing over the last few months as Nintendo has done its best to prove the game has depth. Interestingly, Nintendo has confirmed the game doesn’t require motion controls, and that players are free to choose the control method that they prefer. Producer Kosuke Yabuki has gone further to persuade fans ARMS isn’t just another Wii Boxing, saying: “we’re worked hard to make sure that while you could play simply by waving your hands, you couldn’t win against a good player by just doing that.” Depth is what fans are asking for, and depth is hopefully what ARMS will deliver.

The ARMS Nintendo Direct takes place 17 May at 3pm Pacific / 6pm Eastern / 11pm UK / midnight CEST.

Nintendo E3 2017

Nintendo reveal their plans for E3 2017

Nintendo has announced its plans for this years E3 gaming show.

The company won’t be hosting a live press conference — in its place once again will be a video presentation. For E3 2017 this live presentation won’t be the typical ‘Nintendo Direct’, but something going by the name of ‘Nintendo Spotlight’.

Nintendo has detailed that this ‘Spotlight’ presentation will kick things off with a focus on the upcoming Super Mario Odyssey, in addition to covering other Switch titles that are slated to arrive this year.

The ‘Nintendo Spotlight’ presentation will be streamed via Nintendo’s official website and on Twitch. You can mark the following dates/times below on your calendars if you want to catch it live.

When to watch Nintendo’s E3 2017 presentation

  • Los Angeles — June 13, 9AM PDT
  • New York — June 13, 12PM EDT
  • London — June 13, 5PM BST (GMT+1)
  • Paris — June 13, 6PM CEST
  • Tokyo — June 14, 1AM JST
  • Sydney — June 14, 2AM AEST

Immediately following the presentation will be a Nintendo Treehouse session. Similar to previous years, this live stream will feature a range of gameplay demos and insightful developer interviews over the course of three days.

The Nintendo booth on the E3 show floor will feature the first public playable build of Super Mario Odyssey, and will also play host to tournaments for ARMS and Splatoon 2 — the action from which will be streamed for you to catch throughout E3 week.

Will you be watching? What are you hoping to see announced? 

More Confirmation ARMS Doesn’t Require Motion Controls | Nintendaily

More Confirmation ARMS Doesn’t Require Motion Controls

Although Nintendo technically confirmed it in January, there hasn’t been much said about the fact that ARMS doesn’t require motion controls to play. Those who see motion controls as nothing but a novelty from the Wii era will be glad to hear ARMS producer Kosuke Yabuki confirm the fact in a recent interview with Edge Magazine.

Although Yabuki goes into some detail in the interview about the benefits of using motion controls, he also says “I hope people will pick the play style that suits them,” implying the use of motion controls is more a matter of preference rather than actually benefiting the gameplay. In his words:

“The true feel of ARMS comes when you’re holding both Joy-Con controllers in the Thumbs-Up grip. You can throw punches from each hand with real precision as you dash or jump around, allowing for a lot more depth for your fighting style. It’s possible to throw a straight punch as a feint for your first blow, then curve your second punch to where your opponent runs to. But ARMS doesn’t require you to use motion controls. I hope people will pick the play style that suits them.”

Yabuki goes on to say:

“Because we were using motion controls, we worked hard to make sure that while you could play simply by waving your hands, you couldn’t win against a good player by just doing that. Making games accessible while still maintaining plenty of depth is a never-ending problem in videogame development, and we have taken on that challenge with ARMS as well.”

While I don’t personally have anything against motion controls as long as they enhance gameplay, there is no denying ARMS has a whiff of Wii Boxing around it, which while fun, didn’t really offer any longevity. This hopefully won’t be the case with ARMS, with Nintendo constantly announcing new features and characters in a bid to prove its depth.

We’ll have to wait and see how good the button controls actually are, but for now at least the fact that ARMS doesn’t require motion controls suggests Nintendo are trying to cater for all kinds of gamers.

New Fighter Helix the ‘DNA Man’ Announced for ARMs | Nintendaily

New Fighter Helix the ‘DNA Man’ Announced for ARMs

The ARMs roster seems to be growing by the week. At the last Nintendo Direct we got Min Min the Noodle Girl, and now Nintendo has revealed Helix, or ‘DNA Man’ as he is called in Japan.

Nintendo has been posting daily titbits about ARMs on the Japanese ARMs Twitter page for the last few weeks, but nothing of any particular note – mostly thing like new costumes. That all changed today however with a series of posts and videos unveiling new fighter Helix.

It turns out the lab stage that Nintendo have been showcasing is Helix’s home stage. The fighter himself is a green blob with double helix strands for arms and hair. Not only are his arms stretchable, but his whole goopy body appears to be extremely flexible, which will likely be useful for dodging, dropping, and weaving around attacks.

The Nintendo of Europe Twitter page said this:

Here’s a new fighter! Helix was created at ARMS Laboratories, Inc. He can shrink and stretch at will with his elastic body!

Oh, and judging by the video below, he has the most irritating voice of any fighter announced so far.

Helix was shown showing off a variety of ARM weapons, including the dragon laser attachment Min Min was demoed using at the last Nintendo Direct. His signature weapon though appears to be round, globular shaped weapons that are seen in both green and blue colours. The weapons can be seen bouncing across the ground when fired, leaving gunk on an opponent’s face that will presumably obscure their field of view, and even being used as a shield to deflect an opponent’s special attack. As previously announced, these weapons can be mixed be mixed and matched with other ARM weapons to add a deeper level of strategy to fights.

New Fighter Helix the ‘DNA Man’ Announced for ARMs | Nintendaily

Incidentally, although Helix has technically only just been announced, rumours about a DNA man have been flying around since the last Nintendo Direct where a screen shop accidently hinted at the fighter, along with three other fighters that are yet to be a revealed, one of which appears to be a robot.

That brings the total fighters we know about to six – Springman, Master Mummy, Ribbon Girl, Mechanica, Ninjara, Min Min and Helix. Including the three fighters that presumably are still to be announced, the roster is looking to be nine fighters at least, which isn’t huge, but is still enough to add plenty of strategic meat to what I once worried would be a bare bones motion control showcase.

Keep it at Nintendaily for more details on Helix when they are unveiled.

UK: Pre-Order ARMS To Get A Free Stress Glove | Nintendaily

UK: Pre-Order ARMS To Get A Free Stress Glove

Still can’t decide if ARMS is worth the money? Well Nintendo have just the thing to convince you. Pre-order ARMS from the Nintendo UK Store, and you’ll also get this rather nifty stress boxing glove. Which will come in very useful if what some are calling a glorified Wii Boxing isn’t worth the full £49.99 asking price, and you need something to take your frustration out on.

To be fair, ARMS does seem to be getting deeper and deeper the more we see of it. Last week’s Nintendo Direct saw the introduction of new fighter Min Min who has noodles for arms, one of which can turn into a laser-breathing dragon. The footage also unveiled 2×2 battles, new stages, the ability to mix and match different arm weapons, and even gave some details into the unique abilities of each individual fighter.

It also featured a cheesy American voiceover than drove everyone in the UK insane.

ARMS does certainly look very attractive, and it is great to see another new IP after Splatoon, which is almost universally loved my critics. But without properly getting to grips with it first, it is hard to recommend  pre-ordering  ARMS just yet. Most people agree it looks fun and plays fine, but its hard to tell at this stage if it has long term appeal, rather than just being an entertaining motion control distraction. For the price, you’d certainly hope for more than that.

The game will be available in both Europe and American June 16. Watch this space for more on ARMS.

UK: Pre-Order ARMS To Get A Free Stress Glove Image 1 | Nintendaily

Nintendo Direct 12.4.2017 | Nintendaily

Nintendo Direct 12.4.17 Complete Guide

So Nintendo Direct 12.4.17 finally came and went last night, giving us pretty much exactly what we  where expecting: few no games, details on Arms and Splatoon, and a ton of new Amiibo.

The Direct was hosted by Super Mario producer Yoshiaki Koizumi, who has pretty much become the face of Nintendo of Japan, and was split into 3DS and Switch sections. So let’s start with the Switch.

Nintendo Direct: Switch Update

It was ARMS and Splatoon that really took certain stage on the Direct, with Nintendo doing all they can to justify a full price tag for what many see as a Wii Boxing update and cheap sequel with barely any new content.


While I’m not left convinced over Splatoon, the ARMS footage showcased the ability to mix and match arm weapons, as well as going into detail about some of the special abilities of each character. They also showed off a mini-game, 2×2 fights, and a new character Min Min, who has arms made of noodles, one of which can transform into a laser- breathing dragon. To be fair ARMS does look like a deeper and deeper game each time new footage is released, but it still has a way to go before it can truly convince. The game was also given a release date of June 16.


The Splatoon segment of the Nintendo Direct suffered from irritating American voiceovers. The only new announcement really was a horde-style survival mode. Players need to roam the map to collect ‘Salmonid’ eggs, which can be used to pay for new weapons and upgrades. Fun, but hardly game changing, and still no mention of the single player mode. The game was given a release date of July 21.

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe was briefly mentioned, although nothing new was announced other than a release date of April 28th

New Ultra Street Fighter II: the Final Challengers

New Ultra Street Fighter II: the Final Challengers footage was shown, and to new characters shown off: Evil Ryu and Violent Ken  – apparently the new characters to have joined the roaster in other 20 years. The game feature a first person mode (!) which utilises the Switch’s motion control, has a  ‘light battle’ feature that allows you activate combos via the touchscreen in handheld mode,  and also includes a 2×2 multiplayer mode where you share a health bar with your partner. The game will be released  May 26th

Minecraft: Nintendo Switch Edition

Minecraft: Nintendo Switch Edition was the surprise announcement of the Nintendo Direct. The game allows for 8-player online multiplier, or 4-player local multiple (both split screen TV play and in table top mode). The game also comes with a free Nintendo Mash-Up pack, which features Nintendo worlds and character. The game is available on the eshop  May 11.

Sonic Forces and Sonic Mania

Both games were briefly mentioned, with promising-looking Sonic Forces coming out around Christmas, and the retro Sonic Mania this Summer

Project Mekuru

The newly announced Project Mekuru looks like a mash up between Bomberman, Splatoon, and that mini game in Super Mario 3D world were you have to step on all the titles to change their colour. Players take control of a robot who has to step on tiles to change as many to their colour as possible, all the while collecting items to boast their speed and firepower. The game will be available via eshop in the Summer.

Other titles briefly mentioned were are Dynasty Warriors clone are Fate/Extella: The Umbrella Star (July 25), Disgaea 5 (May 23), Puyo Puyo Tetris (demo available straight away), Monopoly (Autumn), Raymond Legends: Definite Edition (Autumn), Scrolling shoot Sine Mora Ex (Summer), Turn based RPG Battle Chasers Nightwar (late Summer), Ultra violent shooter Payday 2 (later this year), and retro game collection Namco Museum (Summer)

Nintendo 3DS

Hey Pikmin

The controversial 2D Platform has at last got a name. Few details were announced about Hey Pikmin, other than Olimar’s spaceship has crashed (surprise surprise) and and the only way to fix it is to collect treasure and seeds. The game will be released July 28th

Ever Oasis

More footage of Koichi Ishii colourful looking RPG emerged, along with some cryptic hints about how the game will develop around your relationship with water spirit Esna. A release od June 23rd was confirmed.

Monster Hunter Stories

Monster Hunter meets anime in this colourful spinoff, released this Autumn.  Monster Hunter Stories is a turn based RPG that casts you as a ‘rider’. You explore the world by riding on the back of your monster before fighting them Pokemon style.

Yo-Kai Watch 2: Physic Spectres

Billed as the definite version of Yo-Kai Watch 2, the game expands on the original sequel with a bigger multiplayer, brand new Yo-Kai, and new resort area that can be accessed via the ‘Hexpress’. The game will also be released in Autumn.

Culdcept Revolt

Although I’ve never heard of Culdcept, apparently its celebrating 20th anniversary. If you’re a fan of this card/board game mash up you’ll be glad to know Culdcept Revolt comes out August 29.

New Kirby Titles

It’s Kirby’s 25th anniversary apparently, so Nintendo have decided to celebrate by threatening us with three new Kirby games. Team Kirby Clash Deluxe was released immediately after the direct, and is basically a co-op classed based four-player battle. Kirby Blowout Blast is a 2.5D Super Mario 3D World style platformer that sees Kirby getting stronger the more enemies he eats. It will be be released this Summer. Finally, it was mentioned a new Kirby co0op game is in development, and will be available this Christmas.

Other games including in the Nintendo Direct are RPG Maker Fes (June 27), Fire Emblem Echo’s: Shadow of Valentia, Bye-Bye Boxboy (available now), Tomodachi Life spin off Miitopia (later this year), and finally the long awaiting Brain Training sequel Dr Kawashima’s Devilish Brain Training.

Other than the above games, a host of new Amiibo was announced, including three new Zelda figures depicting link from Majora’s Mask, Twilight Princess and Skyword Sword. Super Smash Bros’s Corrin, Cloud and Bayonetta were also announced, along with three new Splatoon figures.

Along with this, some rather garish neon yellow Joy-Cons was shown, as well as a new power pack that extends the Joy-Con’s battery life. Switch docks will also be be available to purchase separately from May 19.